¿Los Videojuegos Violentos Aumentan la Agresión y Reducen las Conductas de Ayuda?

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Tailson Evangelista Mariano
https://orcid.org/0000-0001-6716-0250
Isabella Leandra Silva Santos
https://orcid.org/0000-0002-6525-3733
Carlos Eduardo Pimentel
https://orcid.org/0000-0003-3894-5790
Cícero Roberto Pereira
https://orcid.org/0000-0003-3406-3985

Resumen

Los videojuegos son uno de los medios de entretenimiento más consumidos y es necesario comprender sus impactos en la audiencia. En este sentido, el presente estudio tuvo como objetivo observar los impactos de los videojuegos violentos en el comportamiento agresivo y prosocial. Para ello, 67 participantes (media de edad: 23,6 años; DE = 4,88; 69,7% mujeres), divididos en dos grupos, jugaron un juego violento o neutral durante 20 minutos y respondieron a una tarea de Tangram para medir el comportamiento. Los resultados demostraron efectos sobre las conductas agresivas de los jugadores en comparación con los participantes que jugaron un juego neutral. Sin embargo, no hubo diferencias estadísticamente significativas en cuanto a la reducción de la conducta de ayuda, corroborando solo parcialmente las hipótesis planteadas. Por tan­to, los resultados destacan que los juegos violentos pueden ser un factor de riesgo para el desarrollo de conductas de la misma naturaleza. Además, se destaca la necesidad de realizar más estudios para investi­gar posibles mediadores de esta relación.

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Sección
Psicología Social y Salud de la Población

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