Interventions with games in an educational context: Improving executive functions
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Abstract
This study aims to evaluate the improvement in the executive functions of the students using games in an educational context. For that, a field research was conducted using a qualitative-quantitative approach based in structured interventions based on the use of cognitive games with small groups, taking in account the participation of fifteen children. The evaluation of the contributions was made through interview with the teachers and also using subtests of WISC-IV before and after the intervention, in an interval of four months. The results pointed better performance in operating memory, processing speed and attention. Those aspects were also observed by the teachers, who also highlighted behavioral and social improvements. Although such results are not attributable exclusively to intervention, it is suggested that the use of games, in an intentional and mediated way, can help to improve executive
functions
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